Craig Caldwell

Craig-C1

Storytelling and Artist Training

“In education sometimes the goals aren’t as clear as in industry, but the discovery you have with the students as you go on that journey is just so exciting.”

With over 30 years professional experience, Craig Caldwell has enjoyed a diverse career, moving between senior roles in industry and education.  At Walt Disney Feature Animation, he worked as 3D Technology Specialist on Tarzan, Dinosaur, Atlantis, Chicken Little, Meet the Robinsons and Bolt, while at Electronic Arts he was Head of Creative Training, working with artists on various large game titles.

His academic background includes helming numerous film and animation programs across both America and Australia.  He was Director of the Master Games Studio at University of Utah, described by Princeton Review as the ‘#1 Games program in the USA’.  Amongst numerous other senior roles, he has been variously Head of the Media Arts department at University of Arizona, Associate Director of the U of A Triestman New Media Center and Head of the largest Film School in Australia.  These days he is demand on the world animation festival circuit for his series of lectures focusing on story development for animators.


Current Position

  • USTAR Senior Reseach Professor (Utah Science Technology and Research) Professor, Digital Media Cluster, Film and Media Arts Department and School of Computing, University of Utah, Salt Lake City, UT.

Working Experience 

Academic

  • 2009 – presentUniversity of Utah, USTAR Professor, Digital Media Cluster, Film & Media Arts Department.
  • 2006 – 2009 Griffith University, Griffith Film School (Animation, Games, and Film) Brisbane, Australia
  • 1994 – 2006 University of Arizona (Art Dept. and Media Arts Dept.). Professor
  • 1976 – 1994 Northern Arizona University, School of Art & Design. Professor
  • 1974 – 1976 Columbus, College of Art and Design. Instructor

Professional

  • 2005 – 2006 Electronic Arts, Head of Creative Training, Tiburon Studio. Orlando, Florida
  • 2004 – 2005 Walt Disney Feature Animation 3D Technologies Specialist, Burbank, CA
  • 1997 – 1999 Walt Disney Feature Animation Cross-Disciplinary Specialist, Burbank, CA

Creative Work

  • Walt Disney Film Studios, Feature Animation Division, Artist Development: Dinosaur, Tarzan, Mulan,
  • Chicken Little, Bolt, and Tangled; Pre-Production: Atlantis, The Emperor’s New Groove, Treasure Planet.
  • In 2005 worked closely with the Leads in animation, layout, modeling, producing etc. for “Chicken Little”
  • 2005 and “Meet the Robinsons” 2006; worked on pre-production training for “Bolt” 2008 and
  • “Tangled” 2010.
  • Electronic Arts Game Studio, Tiburon Studio, Orlando, Florida. Training and Development for the games “Superman 2006”, NFL Coach 2007, Madden 2007.
  • Selected Exhibitions, CG & Animation, (Refereed and Invited) – International De Cinema De Animacao 98, Portugal; Transmedia 96, Berlin; Der Prix Ars Electronica 92&93, International Compendium of the Computer Arts, Linz, Austria; IMAGINA, 10th International Forum on New Images, Monte-Carlo; Truevision Videographics Contest, First PlaceAward in Fine Arts and special Eagle Award; Eurographics ’91, Vienna Austria; SISEA, Second International Symposium of Electronic Art, Groningen, Netherlands; Computer Animation, Second CG Film Festival, Geneva, Switzerland; “Entertainment Tonight”, June 1989, “Digital Vision, New York, Metropolitan Museum of Art, New York; IBM Gallery of Science and Art collection; ACM SIGGRAPH Video Review (ISSUE 40/41) State of the Art Visualization; Electronic Art Museum at Universita Degli Studi Di Camerino, Camerino, Italy; MOMI, (Museum of the Moving Image), South Bank London, England; Images Du Futur, Montreal, Quebec, Canada; Arizona Biennial, Tucson Museum of Art; ArtExpo Los Angeles Convention Center, LA, CA.; NYChapter/ACM Siggraph Film and Video Show; PIXIM Film and Video Show, Image Numerique a Paris, sponsored by ACM SIGGRAPH France, La Villette, Paris, France; FISEA, Centrum voor Kunst, Media Technologie (Center for Art, Media and Technology), Utrecht Academy of Arts Utrecht, The Netherlands; F.A.U.S.T., Forum Des Arts De L’Univers Scienctifique Et Technique, Toulouse, France; Ausgraph, Sydney, Australia; SIGGRAPH International traveling Arts show; PRIX PIXEL – I.N.A., Institut National De L’Audiovisuel, 7th International Forum on New Images; IMAGINA, Monte-Carlo; Technical Award, Audio Visual Age(AVA) Nicograph; 3-2-1 Contact, Children’s Television Workshop, 1987. (Advances in computer graphic research); PRIX ARS ELECTRONICA, Computerkultur Tage Linz. Austria; Images featured at SIGGRAPH ’87 (Traveling Art Show, Conference Literature, Technical Slide Set, Special Image set); Arizona Electronic Images ’87; Cad/Cam International, Kortrijk, Belgium; Arizona Biennial, Tucson Museum of Art, Tucson; Silicon Desert Graphex, Phoenix, AZ etc.
  • Traditional Imagery, Painting and Drawings: selected for over 150 national and international competitive and invited exhibitions.